/*
Copyright (c) [2019年5月1日] [吴超]
[MBT_studio] is licensed under Mulan PSL v2.
You can use this software according to the terms and conditions of the Mulan PSL v2.
You may obtain a copy of Mulan PSL v2 at:
http://license.coscl.org.cn/MulanPSL2
THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
See the Mulan PSL v2 for more details.
*/
#pragma once


#include "PxPhysicsAPI.h"

#include "../../S_Physics.h"




S_PhyVehicle* f_px_创建车辆(S_PhyVehicleParams& 车身
						, S_PhyWheel** 车轮, uint32 车轮数量
						, const S_PxAxleParams& 车轴属性);

physx::PxActor* f_px_get_车身刚体(S_PhyVehicle* v);

